Rapid Sketching
Using our persona, Wren, and the guiding problem statement above, our team set out to rapdily sketch out some ideas for different pages.
Low-Fidelity Wireframes
Our sketches were converted to low-fidelity wireframes over Figma after we shared and discussed various ideas. Another team member and I worked together to create the following low fidelity wireframes based off rapid sketching concepts.
Low-Fidelity Testing: Wizard of Oz Testing
At this stage, we conducted our first user testing through a digital Wizard of Oz test with three participants. The test was conducted as we showed users the low fidelity wireframes on Figma and asked them to complete specific scenarios, such as:
- Use the navigation bar and input an hour of instagram and tiktok social activity to the app.
- Check how much time you spent on Instagram on December 5th.
Throughout this usability test, we took note of any issues users encountered as they tried to complete their tasks. Some key findings we discovered from the first test:
- Users were unsure on what to do on the input page even after further explanation about the app was given. Buttons often caused confusion.
- Similarly, users were also confused about how to navigate the input section.
In order to combat these issues, our team made a series of changes in our mid-fidelity wireframes. For example, we split up the input section into a series of step-by-step pages to guide the user through the data input process. We also created more descriptive content labels and developed recognizable icons to improve the app’s intuitiveness.
Mid Fidelity Wireframes
Our sketches were converted to low-fidelity wireframes over Figma after we shared and discussed various ideas. Another team member and I worked together to create the following low fidelity wireframes based off rapid sketching concepts.
Mid Fidelity Testing: Think-Aloud Protocols
In order to test our mid fidelity wireframes, we conducted a usability test with the think-aloud protocols. We recruited five users and invited them onto our clickable, interactive prototype to complete tasks such as
- Check data for socialization and figure out your overall performance over the last week
- Check the calendar to find out how long you took facetiming Abbey for on December 5th..
This time, we picked up on finer details of the interface
- Participant found the main page was unclear due to difficult distinguishing what lines on the graph represented.
- Likewise, one participant found visual representations such as pie charts to be easier to interpret
In the improved version of the mid fidelity wireframes, we solved these problems by introducing a colour coded legend and axis to the graph on the main page, as well as adding a graph preference feature option in the profile page to accommodate users better.